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Sofaplay manually enter ip address
Sofaplay manually enter ip address











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Sofaplay manually enter ip address how to#

That is here How to set socket timeout in C when making multiple connections? (the answer ). Before sending you can print "Transmission of frame.". The next you should prepare data buffer to send. However, now it looks that you want just reguaral client-server communation using TCP sockets with some prints about activities. Regarding frames at first I though that you want to capture separate packets. The string "%15s" in scanf means that we want to read a null terminated string s and its lenght should be maximum 15 characters (+1 for null is not counted in that number). Servaddr.sin_addr.s_addr = inet_addr(ip) * numbers in range 0.255 separated by dots */ * enetered string to check that it is valid IP address string: 4 decimal * if needed it is possible to write some function for validation of You can use char array with fixed size 16 to avoid dynamic memory allocation, since 16 bytes is enough to store string with valid IPv4 address (for example "255.255.255.255" - 3 dots + 12 digits + 1 null symbol terminating string). Now If I want to declare a variable and put my IP "127.0.0.1" in it and use it in this line servaddr.sin_addr.s_addr=inet_addr ?Īnd after establishing the connection to the server, I am able to send and receieve messages, but I want to show the traces (Frames) with their size in bytes etc. Printf("connection with the server failed.\n") If(connect(sockfd,(SA *)&servaddr,sizeof(servaddr))!=0)

sofaplay manually enter ip address sofaplay manually enter ip address

Printf("Socket successfully created.\n") I am on the first step, and I am asked to enter manually the port number and the IP address and I am blocked on the IP address declaration. I am working on a project where I have to do a program Client/Server where I have to test the connection, send/receive files and list all the files saved on the server.











Sofaplay manually enter ip address